Native Android development in Kotlin: apps built with Jetpack Compose, tuned for the real-world device spread, and maintained past launch.
Android that only works on the developer phone
Android is not one platform; it is a spread of screen sizes, memory budgets, OEM quirks, and OS versions years apart. Apps built and tested on a flagship crash into that reality at launch. Building for the spread from the start is cheaper than firefighting one-star reviews after.
What we build with Android
- Native Kotlin applications with Jetpack Compose UI
- Background processing, sensors, and hardware integrations done right
- Compatibility hardening across the real device and OS spread
- Play Store release management and post-launch maintenance
How we work
Set minimum OS and device targets from your actual audience data
Test on low-memory hardware continuously, not at the end
Respect background execution limits instead of fighting them
Automate release tracks: internal, beta, staged rollout
Typical stack
Frequently asked questions
Native pays when you need deep platform integration, top-tier performance, or Android-first product decisions. If the app is standard product screens shipping to both stores, cross-platform usually wins on cost, and we will say so.
Yes, including Java-era ones. Typical work: incremental Kotlin migration, replacing deprecated APIs, and modernizing toward Compose while features keep shipping.