Flutter development: one codebase for iOS and Android with native-feeling UI, sensible platform integrations, and honest guidance on when Flutter fits.
Two native teams is a startup-killing budget
Maintaining separate Swift and Kotlin codebases doubles headcount, splits feature parity, and slows every release. For most product apps the platform-specific advantages never get used. Cross-platform done properly recovers that budget, and Flutter is the strongest way to do it properly.
What we build with Flutter
- Production Flutter apps shipped to both app stores
- Custom, brand-driven UI that does not look like a template
- Platform channel integrations where native APIs are required
- CI/CD for automated builds, testing, and store releases
How we work
Validate the few native-heavy features first; they set the risk
Design state management before the widget tree sprawls
Automate store delivery early so releases stay cheap
Profile on low-end Android hardware, not just flagships
Typical stack
Frequently asked questions
Apps that live deep in platform APIs: heavy background processing, intricate widgets and watch apps, or cutting-edge OS features on release day. For the large majority of product apps, none of those apply.
Flutter renders its own UI for pixel-perfect consistency; React Native uses native components and shares the React ecosystem. If your team is React-strong, React Native leverages that. Otherwise Flutter usually delivers more predictable UI outcomes.