Native iOS development in Swift and SwiftUI: apps that feel at home on iPhone and iPad and sail through App Store review.
Apps that feel foreign on the platform
iOS users notice when navigation behaves oddly, gestures misfire, or an app ignores platform conventions, and they churn quietly. App Store review notices too. Meeting the platform bar means engineering with its conventions rather than around them, which is the core of native iOS work.
What we build with iOS
- Native Swift applications with SwiftUI-first interfaces
- Platform integrations: widgets, notifications, Live Activities, HealthKit and friends
- App Store submission, review handling, and release management
- Modernization of legacy Objective-C and UIKit codebases
How we work
Follow Human Interface Guidelines as constraints, not suggestions
Design offline and sync behavior early; retrofits hurt
Test across device sizes and OS versions Apple still supports
Automate TestFlight and release pipelines from the start
Typical stack
Frequently asked questions
Native when the experience bar is high, platform features matter, or iOS is your revenue platform. Cross-platform when speed to both stores dominates. We build both and will match the choice to your product, not our stack preference.
Usually. Most rejections trace to guideline items with known fixes: privacy declarations, payment rules, or UI conventions. We audit against current guidelines and handle the resubmission cycle.